This article from the verge quoted statements from video game director and designer Masahiro Sakurai when it comes to developing Super Smash Bros. Ultimate. Within the article, Mr. Sakurai stated that he wanted to include every character from the Super Smash Bros. series dating all the way back to the first Super Smash Bros. for the Nintendo 64. He also wanted to adjust every character so that they would be sped up with the new Super Smash Bros. game.
When Mr. Sakurai announced this plan to his team, he wasn’t met with cheers, joy, or excitement, but rather dead silence as he stated: “From where I stood, all I heard was dead silence.”
The team knows what type of challenge that they will be facing, as well as the work that is ahead of them. Their intuition was right when it came to developing Super Smash Bros. Ultimate as Mr. Sakurai said “I speak from the depths of my heart when I say it’s a lot of work.”
Mr. Sakurai’s dedication to working on Super Smash Bros. hasn’t seemed to end, as he provided details of the work it takes to direct a new Super Smash Bros. video game in 2014.
“I work from mornings to late nights, even on weekends and holidays.”
“I hardly have any free time, let alone time to play other games.”
“I’m not depressed and I continue to remain healthy and positive, but developing Smash Bros. is beyond hard.”
While these statements were made in 2014, Mr. Sakurai still says that as of now his “workload is still pretty much the same.”
Even so, Bandai Namco who partnered with Mr. Sakurai’s studio Sora for the Wii U version of Super Smash Bros. will be working on Super Smash Bros. Ultimate as well.
And when it comes to continuing with the Super Smash Bros. franchise, Mr. Sakurai stated:
“I don’t think I’ve ever made something that I’m totally satisfied with.”
“That feeling of doubt, or wanting to do more, is my engine to move forward and make the next iteration.”
Super Smash Bros. Ultimate will include more than 60 characters with new additions such as Ridley from Metroid, and the inklings from Splatoon. There will be tweaks, adjustments, and updates for characters, stages, and the game in general. It is set to be released on the Nintendo Switch on December 7th, 2018.
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